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Devlog
Updates to the project
January 05, 2024
by
Sprrigs
11
Temporal Sins is currently on a hiatus . I wish to hand draw all the animations in the game, anime style. It is impractical, and im currently not good at it. I'll be spending a while learning how to a...
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IMPORANT UPDATES
September 29, 2022
by
Sprrigs
8
Hello! It's been a while. But I have news and information to share. For the past while I've been tinkering about with changing the artstyle and animation style. Inbetween being stuck at my job, and ta...
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Not dead, just busy. Update coming soon.
September 21, 2022
by
Sprrigs
4
I'm just making this quick note to let y'all know I'm not dead. Nor do I plan to abandon this project. Things have just been slightly busy between real life, and the desire to switch visual styles. I'...
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Patch 0.02.2 - AI and player improvements
July 03, 2022
by
Tib Averus
2
Greetings everyone! It's me, Vero! For the past few days I've been working on another update to improve the AI and player further, making sure things go smoother. Here's the entire changelog: -Fixed t...
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0.02 COMBAT is out now
June 28, 2022
by
Sprrigs
1
#Release
Indeed! it is here. I am sorry for the long wait time inbetween update 0.01 and update 0.02. I'm hoping to avoid such long wait times, however due to how game development is. I can not make any promis...
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0.02 will be out tomorrow
June 26, 2022
by
Sprrigs
1
Heya! I'm sorry for the silence on here, I didn't expect for this to take so long. But I do want everyone to know that 0.02 COMBAT is done. Currently we are just going through a bit of bugtesting and...
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Planned changes for 0.2
May 17, 2022
by
Sprrigs
2
#devlog
So, I wanted to share with you some of the upcoming changes that are planned for Temporal sins. The following is a list of coding and animation changes that are currently in the works. Animations: L i...
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Some basic facial expressions
May 10, 2022
by
Sprrigs
2
#devlog
Right. This is my first time using itch.io's Devlog system so Here's hoping I did it right. So this was the first thing that I wanted to change. While it is true that most facial expressions aren't ne...
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